Write directly in template and use (but don’t get tyrannised by) the suggestions, formats, and styles within the template (references, tables, figures, headings, and so on)Forget about all other, typical exam jurisdiction and hear-say (normal pages, word count, and so on). J

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Hey, im looking for some one to write my school paper in Advanced Computer game theory.The paper should be minimum 4 pages, maximum 5 pages (all included, i.e. References – not appendices)It’s a free assignment. Meaning that every topic, problem statement, hypothesis, and/or subject, within computer games, are just fine and dandy; as long as they reflect one or more of the themes covered in the curriculum.Download Word-template that i have attched (it’s a typical conference paper format) Write directly in template and use (but don’t get tyrannised by) the suggestions, formats, and styles within the template (references, tables, figures, headings, and so on)Forget about all other, typical exam jurisdiction and hear-say (normal pages, word count, and so on). Just use the template, and that’s it! ☺Get to the point. What’s the problem? No long, descriptive intro, or the like.Rule of thumb: Minimum 5 references.Make sure that:there’s a ”problem”that your ”contribution” is visible and obviousthat there is ”theory” in your paperthe paper is due the 30th of mayi will pay what is necessary for this workcourse description:The student should be able to:explain concepts like virtuality, immersion, sociality, representation, self-referetiality, space, world, architectureunderstand and gain insights into referential theoryunderstand formal descriptions of computer gamesunderstand the difference between computer games and simulationsunderstand and explain the concept of transmedia and media-convergenceThe student should be able to:analyse 3D-computer games and simulationsultilize and discuss keys concepts in computer game theory and simulationshypotisize and relate reflections to the theoretical framework and draw conclusionsapply knowledge and skills in order to create and produce a coherent research paper on a significant topic within the ludological mindframe of computer game researchThe aim of the course is to ensure build a solid theoretical frame of knowledge of computer games and simulations in order to produce a research paper that at the same time serves as part of the examination.i will attach the word template and the curriculumif you have any questions regarding the project just ask?

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