The Renaissance of Education: Impact technology has on enhancing learning environments and personalized learning.

Words: 439
Pages: 2
Subject: Technology
Gamification improving dropout rates in secondary schools
Using Gamification in Grades 3 to 12 to Ignite Student Learning | Edutopia
The more kids have access to technology at a young age the more they are exposed to instant gratification which may cause them to have a shorter attention span. Implementing a rewards system such as badges or points that can help students feel a sense of accomplishment every time they finish a task can help students feel more motivated to learn more.
intelligent school buildings
How Smart Buildings Can Help Schools Go Green & Save

Why School Districts Need Smart Building Technology


I find intelligent school buildings interesting in how they can be seen as beneficial to the economy and people.3). Gamification to improve dropout rates in secondary schools
Using Gamification in Grades 3 to 12 to Ignite Student Learning | Edutopia
The more kids have access to technology at a young age the more they are exposed to instant gratification which may cause them to have a shorter attention span. Implementing a rewards system such as badges or points that can help students feel a sense of accomplishment every time they finish a task can help students feel more motivated to learn more.
4) intelligent school buildings
How Smart Buildings Can Help Schools Go Green & Save

Why School Districts Need Smart Building Technology


I find intelligent school buildings interesting in how they can be seen as beneficial to the economy and people.3). Gamification to improve dropout rates in secondary schools
Using Gamification in Grades 3 to 12 to Ignite Student Learning | Edutopia
The more kids have access to technology at a young age the more they are exposed to instant gratification which may cause them to have a shorter attention span. Implementing a rewards system such as badges or points that can help students feel a sense of accomplishment every time they finish a task can help students feel more motivated to learn more.
4) intelligent school buildings
How Smart Buildings Can Help Schools Go Green & Save

Why School Districts Need Smart Building Technology


I find intelligent school buildings interesting in how they can be seen as beneficial to the economy and people.3). Gamification to improve dropout rates in secondary schools
sources of which 2 academic sources

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