Please place your bids. The researh portfolio will allow you to gather all your project work from the module to demonstrate overall that you have achieved the learning outcomes of the module. – The portfolio of work will present the final output of the design research project, including selected iterative stages in the process. The portfolio will be presented as an exhibition display. This will include an illustrated, referenced text structured to include 1) research question/aim and objectives, 2) theoretical and practice context, 3) the design and consideration of methodology including a research process diagram, 4) ethical and practical implications of the project and completed ethical checklist, 5) investigations / iterations and analysis of these investigations, 6) key findings, how they reflect back on the theoretical context and potential future avenues of research. The portfolio of work is equivalent to a 6000 word essay. As much of the work will be using design the word length of any textual material should be 3000-4000 words IMPORTANT: This Research paper will be contain design drawing and work: therefore, I hope writer can follow the paper Sample Research paper to start with and im able to use modelling or drawing to communicate with the research paper. – research question/aim and objectives, -theoretical and practice context, – the design and consideration of methodology including a research process diagram, – ethical and practical implications of the project – investigations / iterations and analysis of these investigations, – key findings, how they reflect back on the theoretical context and potential future avenues of research. Please look at the brief as i am doing the field of architecture mediation and specific on VR technology to architecture. Initial idea was quite similar to sample research paper and trying to focus on (alzhemier disease / aging) either one and how VR can improve their normal life related to architecture throught the research. ( Embodied Cognition) (neurosciences) (Immersive virtual reality) provide some reference for more details: 1. The Memory in Bodily and Architectural Making: Reflections from Embodied Cognitive Science https://vbn.aau.dk/en/publications/the-memory-in-bodily-and-architectural-making-reflections-from-em 2 .Embodied Spatial Cognition https://onlinelibrary-wiley-com.ezproxy.uwe.ac.uk/doi/full/10.1111/j.1756-8765.2011.01158.x 3.Virtual Reality as an Embodied Tool to Enhance Episodic Memory in Elderly https://www.frontiersin.org/articles/10.3389/fpsyg.2016.01839/full 4. Interfacing the Real and the Virtual: User Embodiment in Immersive Dynamic Virtual Spaces http://papers.cumincad.org/data/works/att/cf2005_2_43_190.content.pdf 5. Embodied space in architecture, cognitive neuroscience, and virtual reality https://infoscience.epfl.ch/record/182665 6. The Enactive Approach to Architectural Experience: A Neurophysiological Perspective on Embodiment, Motivation, and Affordances https://www.frontiersin.org/articles/10.3389/fpsyg.2016.00481/full